Version 0.8.3 is out now with Improved Visuals, 50% Faster Loading Times, and a number of Editor & Gameplay tweaks!
Skyboxes now have selectable cube maps for each planet and level theme along with improved Crepuscular Rays, fog and sun rendering. This is the first pass at a larger rendering rework which will be fully rolled out in the next couple releases.
Improved sky rendering in Metric Racer
One of the main comments about Metric is it’s long loading times. This update improves the loading times by upwards of 50%. This can be further improved though and v0.8.4 currently has a full rework of the content loading system and track generation which has improved loading times from 90 seconds in worst cases down to 25 seconds.
Are you playing on different machines, or cross platform on both Linux and Windows? Cloud Saves are now enabled which will sync your settings and sandbox files across all machines that you play Metric Racer through!
New Editor Items
There are some new editor items in the sandbox for you to try out! As the larger bugs in the early access version of Metric are sorted out I will be shifting my focus more to content to help spur on the creativity!
Cannon FiringCannon firing now only happens when the mouse or trigger button is pressed, instead of emptying the entire clip after one click.
But as always I’m always open to suggestions through Discord or Twitter!