Blog

We’ve released a new Mod SDK, new Items, a revamped UI and to celebrate the holidays, Chaotic Workshop is on Sale on Steam! Read below for more information! After a lot of work, we’re proud to announce Mod Support…

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As Chaotic Workshop enter’s it’s final week of the Beta, we’ve updated it to version 1.1.7 with Steam Workshop Support. You can now upload and share your creations with the Steam Community as well as Discover…

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Join the Chaos! In lead up to our Launch on Steam, We’re running a closed Beta for The Chaotic Workshop later this Summer! There’s limited spots, so sign up below and we’ll let you know if you’re…

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The Chaotic Workshop is coming to Steam! And with this new release, it will be coming out with a load of new features, chief among them will be the ability to upload your Blueprints into the…

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Screen Space Reflections are used in every engine these days. Games from The Witcher 3 to Fortnite all employ this effect, so it was natural that I wanted it in Vertices. While I came across a…

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Streamlining our Content Generation for Track meshes and World Items.

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Once I had the core mechanic of Metric Racer down, I tried a number of ways to increase perceived speed to make it seem that the player was moving faster than they actually were in the…

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Selective Bloom, Emissive Glow, Fake HDR, there’s a number of ways to call this, but with Metric Racer being a scifi racing game, there was a need to make it look, well, scifi-ish. What that meant…

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Recently we heavily improved on our 3D Gizmo in the Vertices Engine and it’s in game editor. Initially it only allowed for 3D Translations, but with Metric Racer become more advanced in development, it became apparent we…

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Metric is a fast paced futuristic racer which pulls from a broad spectrum of inspiration as well as adding in its own unique flavours to the genre. Challenge up to 8 friends over network multiplayer, or…

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