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May 24, 2022 by rtroe
Metric Racer

V0.9.1 – Steam Racing Fest, New Regions, Big Visual and Racing Improvements!!

V0.9.1 – Steam Racing Fest, New Regions, Big Visual and Racing Improvements!!
May 24, 2022 by rtroe
Metric Racer

Metric Racer is in the Steam Racing Fest and with it I’m releasing version 0.9.1! New Region, Big Visual Improvements and the first of many brand New Tracks!

Steam Racing Fest

To celebrate all the great racing games out on Steam, the Steam Racing Fest is going on now! Metric Racer is participating and is currently at 70% off! I’ll be streaming through parts of this week as part of it!

New Region, New Tracks

A New Region is taking shape in the Outer Colonies. The first track released is Juno City, the first settlement into the Frontier of the Sol system. This track combines portals, city racing and terrain navigation into a dynamic and engaging race. The new enviromental flying cars, volumetric fog and improvements to glass and skybox shaders all add a new layer of detail and life to the tracks. Check out the first look here:

Instead of dumping a number of tracks all at once I’m going to be releasing them 1 at a time to take the communities feedback on them. The Track Editor has had a number of improvements since the initial launch and I want to make that feedback loop a lot tighter! Follow me over on twitter to give your feedback!

Racer and Visual Improvements

I’ve reworked and done another pass at a number of different systems in the game.

Racer Tuning

Initially the racers were glued to the tracks and it gave a very rigid feel to the racers. I’ve gone back and added a full physics spring-mass calcluation on top of the physics body calculations. This gives a far better anti-grav feel.

What Time is it?

Crossing the finish line you’ll see your +/- with other racers on the field. You’ll know how much of a lead you have or how much you’ll need to make up on that next lap!

Level Enviroments

I’ve begun adding more enviromental items in the editor to give more life to the levels. The first addition is flying cars as you can see here along with better volumetric fog. Expect to see more choices for items which help levels feel alive along with better visual enhancements.

Mind The Gap

I’ve added a number of bug fixes to the track editor, but one major addition is the ability to close gaps. By selecting two end track nodes and then pressing [Ctrl + B] you’ll close the gab between two track pieces. This ads a lot more flexibility to the tracks themselves. One note though is you’ll still need to re-work the AI nodes as you’d like.

Level Refreshes

There’s no point adding improved editor features if I don’t apply them to existing levels already! Currently New New York, Hong Kong and the Dragons Tail have all a substantial refresh helping them feel more alive. I’ll be giving Malaysia and the Mars levels the same treatment soon so keep an eye out for that!

See You Out There

This is a passion project, and I’m grateful for everyone who has played Metric over the last year and given feedback! It’s still evolving and growing but is getting closer and closer to my vision every day.

Keep in the loop with everything going on or chat with me over on Discord! Until then, I’ll see you all on the track.

C# Coding Indie Game Dev Indie Games MonoGame Solo Indie Dev SoloDev

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Virtex Edge Design is a a software design company which focuses  Game Development and design of 3D Development Tools.

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Virtex Edge Design is an Interactive software design company which focuses on Game Development, immersive experiences and design of 3D Development Tools.

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contact@virtexededesign.comvirtexede.design

Recent Posts

Indie Racers 2023!August 30, 2023
V0.9.2 – Cross Platform Track Sharing Out Now + Indie Racers Fest ’23August 30, 2023
INDIE RACERS FESTIVAL 2022!August 26, 2022
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About

Virtex Edge Design is an Interactive software design company which focuses on Game Development, immersive experiences and design of 3D Development Tools.

Recent Posts

Indie Racers 2023!August 30, 2023
V0.9.2 – Cross Platform Track Sharing Out Now + Indie Racers Fest ’23August 30, 2023
INDIE RACERS FESTIVAL 2022!August 26, 2022

Categories

  • Apps
  • Chrome Extensions
  • Design
  • Dev Blog
  • Events
  • Games
  • Metric Racer
  • Preview
  • Shader Series
  • Space Esc8bit
  • The Chaotic Workshop
  • Tutorials
  • Uncategorized
  • Vertices Engine

Meta

  • Log in
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  • WordPress.org