Indie Racers 2023!
Metric Racer is taking part again this year in the Indie Racers Festival that is running Sept 1st to 4th!
Another year has hurtled by like an Ares frame flying into the final stretch on Mars.
V0.9.2 – Cross Platform Track Sharing Out Now + Indie Racers Fest ’23
Version 0.9.2 of Metric Racer is out now with a number of updates and news! Cross Platform Track Sharing With 0.9.2 players will now be able to share their tracks between any platform that Metric runs…
INDIE RACERS FESTIVAL 2022!
This weekend, Aug 26th-29th, the Indie Racers Festival is in full swing! Try out different fast paced indie games and check out some of the recent changes in Metric Racer! Streams Join the Virtex Discord or follow on Twitter to keep in…
V0.9.1 – Steam Racing Fest, New Regions, Big Visual and Racing Improvements!!
Metric Racer is in the Steam Racing Fest and with it I’m releasing version 0.9.1! New Region, Big Visual Improvements and the first of many brand New Tracks! Steam Racing Fest To celebrate all the great racing games out…
Metric Racer – Version 0.9 Released
To celebrate the first anniversary release of Metric Racer into Early Access, we’re closing the chapter on version 0.8 and releasing version 0.9.0! So what is new, and what is there to look forward to! NETWORK MULTIPLAYER…
Track Editor Level Creation Jam!
Join the Metric Racer Community to create custom tracks in game! Join the developer of Metric Racer during the Track Editor Jam! Hang out on Discord, join a Stream or Stream your self Showing what you can make and…
V0.8.4 – New Racing Teams, Upcoming Track Editor Jam & Soundtrack Release!
Keeping with the 4-6 week release cadence, Version 0.8.4 is out now with some pretty large changes to some noticable and not so noticable parts of the game. The bulk of changes and work is mostly under the…
Shader Series – Screen Space Reflections
Screen Space Reflections are used in every engine these days. Games from The Witcher 3 to Fortnite all employ this effect, so it was natural that I wanted it in Vertices. While I came across a…
Mesh Generation in Metric Racer
Streamlining our Content Generation for Track meshes and World Items.
Shader Series – Camera Motion Blur
Once I had the core mechanic of Metric Racer down, I tried a number of ways to increase perceived speed to make it seem that the player was moving faster than they actually were in the…