Shader Series – Emissive Materials
Selective Bloom, Emissive Glow, Fake HDR, there’s a number of ways to call this, but with Metric Racer being a scifi racing game, there was a need to make it look, well, scifi-ish. What that meant…
Handling Mobile Ads in C# and Xamarin
Recently I put out two games, The Chaotic Workshop and Pew Zoom Boom, which both have with a free ad supported version. There’s lots of support and examples for native code, but to get them working…
Pew Zoom Boom Now Released
Race to the stars and dodge an onslaught of incoming missiles before you become drifting star dust your self. Use shields, EMPs and Scatter Missiles to fend off wave after wave of heat seeking missiles and stealth mines.
Extensible Game Localisation
There’s lots of text in a game, but there’s also a lot of languages in the world. Google Play and Apple both allow you to set properties for your game store releases for different regions when…
Screen Space Reflections and Terrain Editor
Snap shot of some of the new #VerticesEngine features. Terrain Editing along with Screen Space reflections are two of the recent additions to the 3D side of our Cross Platform Game Engine. Click through the link…
Colour Index Encoding Selection in WebGL
Every 3D application will have user interaction to some degree. But with the CPUs and GPUs these days, it’s easy to have 100’s or 1000’s of entities per scene, and if you want to do per-triangle…
Vertices Engine Optimizations – Camera Frustum Culling
If a tree falls in the woods, but there’s no Camera Frustums around to see it, does it still get rendered?
Check out through the link how we implement Camera Frustum Culling to optimise 3D scenes within the #VerticesEngine.
Metric Dev – Ship AI
Getting AI’s Running in Metric Racer. RT gives a quick snap shot of all of it over at his dev blog.
Iris 3D Viewer
We’re excited to announce the release of the Chrome Extension for Iris 3D Viewer, our online 3D Exchange File Format viewer. The extension allows users to jump to the open source model viewer directly from Chrome’s Extension bar.